Hi Leute, ich bekomme bei meiner Map folgende DSE-Meldung. Das Spiel stoppt, nach Klick auf die Leertaste gehts weiter. Kann jemand daraus schlau werden, in welche Richtung ich den Fehler suchen muss. Doppelte oder falsche Benennung von Scriptentitys ist es schon mal nicht.
"Assertion failed!
Expression: Lua Error
Error: LUA_ERRRUN: [string "Script\Local\Interface\Tooltip.lua"]:423: attempt to compare nil with number
Stacklevel: 0 Type: C Function: "(null)"
Stacklevel: 1 Type: Lua File: Script\Local\Interface\Tooltip.lua Function: "SetCosts" Line: 423
Locals:
Local: 1 Name: _TooltipCostsContainer Number: 117
Local: 2 Name: _Costs Table
Local: 3 Name: _GoodsInSettlementBoolean Nilvalue
Local: 4 Name: TooltipCostsContainerPath String: /InGame/Root/Normal/TooltipBuy/Costs
Local: 5 Name: Good1ContainerPath String: /InGame/Root/Normal/TooltipBuy/Costs/1Good
Local: 6 Name: Goods2ContainerPath String: /InGame/Root/Normal/TooltipBuy/Costs/2Goods
Local: 7 Name: NumberOfValidAmounts Number: 2
Local: 8 Name: Good1Path String: /InGame/Root/Normal/TooltipBuy/Costs/2Goods/Good1Of2
Local: 9 Name: Good2Path String: /InGame/Root/Normal/TooltipBuy/Costs/2Goods/Good2Of2
Local: 10 Name: ContainerIndex Number: 1
Local: 11 Name: (for index) Number: 1
Local: 12 Name: (for limit) Number: 6
Local: 13 Name: (for step) Number: 2
Local: 14 Name: i Number: 1
Local: 15 Name: CostsGoodType Number: 39
Local: 16 Name: CostsGoodAmount Number: 300
Local: 17 Name: IconWidget String: /InGame/Root/Normal/TooltipBuy/Costs/2Goods/Good1Of2/Icon
Local: 18 Name: AmountWidget String: /InGame/Root/Normal/TooltipBuy/Costs/2Goods/Good1Of2/Amount
Local: 19 Name: PlayerID Number: 1
Local: 20 Name: PlayersGoodAmount Nilvalue
Local: 21 Name: Color String:
Local: 22 Name: (*temporary) Number: 0
Local: 23 Name: (*temporary) Nilvalue
Local: 24 Name: (*temporary) Number: 0
Local: 25 Name: (*temporary) Number: 39
Local: 26 Name: (*temporary) Boolean: false
Local: 27 Name: (*temporary) String: attempt to compare nil with number
Stacklevel: 2 Type: Lua File: Script\Local\Interface\Tooltip.lua Function: "TooltipBuy" Line: 137
Locals:
Local: 1 Name: _Costs Table
Local: 2 Name: _OptionalTextKeyName String: B_Outpost_ME
Local: 3 Name: _OptionalDisabledTextKeyName Nilvalue
Local: 4 Name: _TechnologyType Nilvalue
Local: 5 Name: _GoodsInSettlementBoolean Nilvalue
Local: 6 Name: _OptionalPositionWidget Nilvalue
Local: 7 Name: TooltipContainerPath String: /InGame/Root/Normal/TooltipBuy
Local: 8 Name: TooltipContainer Number: 116
Local: 9 Name: TooltipNameWidget Number: 132
Local: 10 Name: TooltipDescriptionWidget Number: 133
Local: 11 Name: TooltipBGWidget Number: 134
Local: 12 Name: TooltipFadeInContainer Number: 131
Local: 13 Name: TooltipCostsContainer Number: 117
Local: 14 Name: PositionWidget Number: 1470
Stacklevel: 3 Type: Lua File: Script\Local\Interface\Knight.lua Function: "ClaimTerritoryMouseOver" Line: 898
Locals:
Local: 1 Name: PlayerID Number: 1
Local: 2 Name: CurrentWidgetID Number: 1470
Local: 3 Name: Costs Table
Local: 4 Name: EntityType Number: 46
Local: 5 Name: KnightID Number: 67644
Local: 6 Name: TerritoryID Number: 13
Local: 7 Name: WoodCosts Number: 10
Local: 8 Name: StoneCosts Number: 0
Local: 9 Name: GoldCosts Number: 300
Local: 10 Name: TerritoryCost Number: 300
Local: 11 Name: TooltipTextKey String: B_Outpost_ME
Local: 12 Name: TooltipDisabledTextKey Nilvalue
Local: 13 Name: TerritoryPlayerID Number: 0
Stacklevel: 4 Type: main
Current stack:
Additional info: Game turn 2568 (4:16)"





LinkBack URL
Über LinkBacks
Zitieren

Lesezeichen