Code:
function Feuer1()
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46346, 27276 ) --1
Logic.CreateEffect(EGL_Effects.XF_Fire01, 45549, 27850 ) --2
Logic.CreateEffect(EGL_Effects.XF_Fire01, 44983, 29185 ) --3
Logic.CreateEffect(EGL_Effects.XF_Fire01, 49263, 30824 ) --4
Logic.CreateEffect(EGL_Effects.XF_Fire01, 48650, 29948 ) --5
Logic.CreateEffect(EGL_Effects.XF_Fire01, 47979, 29895 ) --6
Logic.CreateEffect(EGL_Effects.XF_Fire01, 47589, 31032 ) --7
Logic.CreateEffect(EGL_Effects.XF_Fire01, 47391, 30618 ) --8
Logic.CreateEffect(EGL_Effects.XF_Fire01, 47093, 31397 ) --9
Logic.CreateEffect(EGL_Effects.XF_Fire01, 47156, 30750 ) --10
Logic.CreateEffect(EGL_Effects.XF_Fire01, 47512, 29960 ) --11
Logic.CreateEffect(EGL_Effects.XF_Fire01, 48073, 29516 ) --12
Logic.CreateEffect(EGL_Effects.XF_Fire01, 47093, 31397 ) --13
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46989, 30322 ) --14
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46917, 29733 ) --15
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46735, 31027 ) --16
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46436, 30784 ) --17
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46669, 31858 ) --18
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46558, 30111 ) --19
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46917, 29733 ) --20
Logic.CreateEffect(EGL_Effects.XF_Fire01, 47637, 29417 ) --21
Logic.CreateEffect(EGL_Effects.XF_Fire01, 48530, 29196 ) --22
Logic.CreateEffect(EGL_Effects.XF_Fire01, 48909, 28892 ) --23
Logic.CreateEffect(EGL_Effects.XF_Fire01, 47582, 29155 ) --24
Logic.CreateEffect(EGL_Effects.XF_Fire01, 48298, 28951 ) --25
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46035, 30627 ) --26
Logic.CreateEffect(EGL_Effects.XF_Fire01, 45724, 30208 ) --27
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46026, 29413 ) --28
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46445, 29745 ) --29
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46946, 29290 ) --30
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46626, 28950 ) --31
Logic.CreateEffect(EGL_Effects.XF_Fire01, 47358, 28794 ) --32
Logic.CreateEffect(EGL_Effects.XF_Fire01, 48006, 28279 ) --33
Logic.CreateEffect(EGL_Effects.XF_Fire01, 49491, 27415 ) --34
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46998, 28022 ) --35
Logic.CreateEffect(EGL_Effects.XF_Fire01, 45724, 30208 ) --36
Logic.CreateEffect(EGL_Effects.XF_Fire01, 45166, 30848 ) --37
Logic.CreateEffect(EGL_Effects.XF_Fire01, 45123, 31422 ) --38
Logic.CreateEffect(EGL_Effects.XF_Fire01, 48186, 27282 ) --39
Logic.CreateEffect(EGL_Effects.XF_Fire01, 48172, 26377 ) --40
Logic.CreateEffect(EGL_Effects.XF_Fire01, 46943, 26023 ) --41
Logic.CreateEffect(EGL_Effects.XF_Fire01, 42199, 26683 ) --42
end
function Feuer1Aus()
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46346, 27276 ) --1
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 45549, 27850 ) --2
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 44983, 29185 ) --3
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 49263, 30824 ) --4
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 48650, 29948 ) --5
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 47979, 29895 ) --6
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 47589, 31032 ) --7
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 47391, 30618 ) --8
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 47093, 31397 ) --9
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 47156, 30750 ) --10
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 47512, 29960 ) --11
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 48073, 29516 ) --12
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 47093, 31397 ) --13
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46989, 30322 ) --14
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46917, 29733 ) --15
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46735, 31027 ) --16
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46436, 30784 ) --17
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46669, 31858 ) --18
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46558, 30111 ) --19
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46917, 29733 ) --20
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 47637, 29417 ) --21
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 48530, 29196 ) --22
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 48909, 28892 ) --23
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 47582, 29155 ) --24
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 48298, 28951 ) --25
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46035, 30627 ) --26
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 45724, 30208 ) --27
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46026, 29413 ) --28
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46445, 29745 ) --29
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46946, 29290 ) --30
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46626, 28950 ) --31
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 47358, 28794 ) --32
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 48006, 28279 ) --33
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 49491, 27415 ) --34
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46998, 28022 ) --35
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 45724, 30208 ) --36
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 45166, 30848 ) --37
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 45123, 31422 ) --38
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 48186, 27282 ) --39
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 48172, 26377 ) --40
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 46943, 26023 ) --41
Logic.DestroyEffect(EGL_Effects.XF_Fire01, 42199, 26683 ) --42
end
Die Feuer sind alle da, aber das Löschen klappt nicht. Was habe ich falsch gemacht?
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